John 'RebelMoogle' McLaughlin

create, change, destroy, repeat.

Tag Archives: prototype

Gamejam Prototype – Worldipulator

Hey there, A little over a week ago three students of the Otto-von-Guericke University (Fin, Mirko…

  • gamejam,
  • Particles,
  • prototype,
  • reach,
  • telekinesis,
  • Unity3D

Ludum Dare 32: Blind Spot

Hey there, Last weekend (17.-19. of April 2015) I made a small little interactive project. I…

  • Blind,
  • Exploration,
  • Ludum Dare,
  • Particles,
  • prototype,
  • Unity3D

Project Galgamari: The iFest build!

Today was a good day for Project Galgamari! Lucas and I presented our little prototype as…

  • Project Galgamari,
  • prototype,
  • Unity3D

Weekend Project: DO A BARREL ROLL

Spent some time with my wonderful wife and son this weekend, but still got to implement…

  • prototype,
  • Unity3D

Global Game Jam 2014: Project Caesar

Last weekend I took a break from my usual game development adventures to partake in this…

  • gamejam,
  • prototype,
  • Unity3D

Weekend Project: shooting some asteroids

This Weekend I extended last weekends project a bit further. I implemented shooting mechanics so you…

  • Project Galgamari,
  • prototype,
  • Unity3D

Weekend Project: Arwing controls

This Weekend I sat down to recreate the controls from starfox for the snes. I modelled…

  • Project Galgamari,
  • prototype,
  • Unity3D
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