Gamejam Prototype – Worldipulator Hey there, A little over a week ago three students of the Otto-von-Guericke University (Fin, Mirko… gamejam, Particles, prototype, reach, telekinesis, Unity3D
Ludum Dare 32: Blind Spot Hey there, Last weekend (17.-19. of April 2015) I made a small little interactive project. I… Blind, Exploration, Ludum Dare, Particles, prototype, Unity3D
GPU based particle system A while ago I wrote a small GPU-based particle system. This uses a Geometry Shader with… directx, GPU, Particles